Somewhere around 1848, Karl Marx and Friedrich Engels penned the words that would serve as a dire warning to the established order: "A specter is haunting Europe - the specter of Communism." However, they were shortsighted; not because their vision of classless world ultimately collapsed, but because looming in the shadows of men's souls, between the elusive slivers of space-time that separate our plane from the very fabric of the Great Immaterial, there loomed an even greater specter - one that would consume not only Europe, but the the entire globe: Gorg. Destined to conquer all, Gorg and his robot subordinate, "Radient Beem," set a course across the omniverse, toward the humble planet we call home - this miraculous little oasis in our corner of the firmament - Earth.
Still, all was not lost. Humanity's finest minds devised a strategy with which to drive Gorg and his legions back to celestial muck from whence they came, codenamed "Revolutionary Tower Defense." In the end, mankind prevailed, and as a lasting tribune to our collective victory over the alien menace, Futuremark Games Studio created Unstoppable Gorg. A casual game for PC, iPad and XBLA, Unstoppable Gorg is, as one might have guessed, a tower defense game. The twist is that these towers are not stationary; rather, they can be placed on concentric rings, moving along their orbit at the player's command. No pricing has been announced yet, but the game is set for a 2012 release. So for those looking for a fun little distraction come next year, or those who simply enjoy quirky, retro-style trailers along the lines of Old World Blues, check out Unstoppable Gorg!