I will never forgive this man for uttering the phrase, "boom goes the dynamite."
As the title suggests, some fresh gameplay of Resistance: Burning Skies, the Vita exclusive, was recently posted to the Playstation Blog. While these sort of previews tend to be a bit tedious - looking over a player's shoulder while he narrates the action over background noise isn't the best way to see a game - it does give the viewer a decent idea of how gameplay will pan out, particularly with Vita's touch controls. The kids over at Nihilistic Software gave a brief preview of the "George Washington Bridge" battle, demonstrating the environments, cover system, and of course, "guns a'blazin" goodness. The game is obviously an early build. Not set for release until summer of 2012, there are some kinks to be worked out; but Nihilistic's stated goal is to make Burning Skies "feel, and we hope look like PS3 Resistance game."
Abandoning the isometric view of Resistance: Retribution on the PSP, Burning Skies favors a more traditional, first-person viewpoint. The second analog stick no doubt does wonders for FPS titles; those of us who were shackled with inescapable chains to the PSP's single analog nub (face buttons have typically been used for aiming) are especially looking forward to its adoption. Other than that it seems like a pretty familiar experience, though with the Vita's touch controls helping out with grenade and melee duties. The ever-present icons may be a bit of a bother to some - I for one would like to see an option to disable them, as it tends to hamper immersion - but for what it's worth, they seem to be a decent substitute for the second shoulder buttons.
So sit back, don your favorite Chimera-hunting hat, and enjoy the gameplay demostration of Resistance: Burning Skies!