Despite being of the atheistic bent, my love of all thing post-apocalyptic is constantly challenged by my love of things - well, apocalyptic. None of this "global warming bringing widespread famine" stuff mind you; I mean the full-bore "Four horseman galloping across a flame-scorched earth, emerging from plumes of sulfur belched from great chasms, while many-headed dragons circle overhead," biblical apocalypse. Thus, we have Darksiders 2.
I haven't had a chance to play the original Darksiders - the most common description I've found is that it is a sort of God of War-influenced hack & slash game, with some bits reminiscent of the Zelda series thrown in - and while it's not quite the "swarms of locusts devouring the Earth" End Times I would hope for (at least judging from the videos I've seen), the subject matter and aesthetic looked potentially interesting.
This time around, you assume the role of Death - specifically, its beefy incarnation. As one might expect, Death prefers his conventional method of conflict resolution over the less popular "hug attack," in the pursuit of his mission. The trailer gives brief overview of the character, his impact on humanity, and his many forms. While I'm a bit wary of story elements in action-heavy games - though it is worth noting that the developers have previously indicated that Darksiders 2 will have more RPG elements than its predecessor - the subject matter is interesting enough that, given the inclination and talent, the folks over at THQ could come up with something to satisfy those of us that crave all things Armageddon.
Have you played the original Darksiders? Do you have any thoughts or predictions about its sequel? Sound off in the comments section below!
video via Joystiq