When the PSP launched, Sony wanted consumers to know that this wasn't you mother's bleeping, blooping, glorified kids toy. No, this was a multimedia device, complete with music playback, internet browsing, video playback, and the like - a serious entertainment machine for consumers that were nothing if not serious. It fell rather short of the mark in my opinion, but now with the Vita, the company is once again seeking to broaden its horizons for portable gaming devices, with the inclusion of Netflix.
No word on whether the app will work with the 3G Vita model, but even if so, Dryden noted in an earlier article that AT&T will only offer two data plans, which cost $15 and $25 per month for 250MB and 2GB, respectively. Streaming media is notorious for eating up those precious, scrumptious megabytes, and while 2GB is still a sizable amount of data - my previous Android phone (RIP) stayed under 2GB with moderate, daily YouTube sprees - longer viewing sessions can be problematic.
Personally, I'm not exactly sprinting toward my fainting couch at the announcement. Partly it's because I don't have a Netflix account, and am disinclined to fork over the nine dollars per month that could be spent on more worthwhile things - you know, like cigarettes. Mainly it's because when it comes to streaming movies to mobile devices, I subscribe to the (nsfw) David Lynch school of thought. Casual viewing is one thing, but as for actual films, I'd prefer to watch them on a screen larger than five inches - say a television, or a computer monitor - which, given the data limit, is probably what you're going to be doing anyway.
So what do you think, gamers? Does the inclusion of Netflix leave your little boy/girl heart aflutter with excitement, or does the dismal gray of indifference prevail? Sound off in the comments section below!