In the history of video games, one of the most influential titles of the PC era was the 1988 classic: Wasteland. The game set the stage for the Fallout series, and arrived long before post-apocalyptic games became a "thing," thus joining the ranks of zombies, space marines, zombies, WW2 games, zombies, casual games, and the one that everyone always forgets: zombies.
Wasteland has earned a cult following, and as such, a vocal segment of the internet has been calling for a sequel. Brian Fargo (of Wasteland and Fallout 1 & 2 fame, among many other titles) obliged, and after swiftly meeting the Kickstarter pledge goal, the stage is set for a proper Wasteland 2. Rather than sitting upon his throne of money like some kind of capitalist megalomaniac (looking at you, Schafer) Brian Fargo has decided to use some of the money made from Wasteland to distribute wealth to smaller projects, while encouraging others to do the same.
my Republican relatives anyone declares that the Red Menace has wrought its godless terror upon game developers - subsequently running to the basement/bunker and binging on canned goods, while holding the not-so-cleverly nicknamed "Commy Gun" against one's chest - all Kickstarter pledges will go only to Wasteland 2. Rather, 5% of profits generated from sales will go "back into the community of developers to fund their dreams." While exact details as to how this will play out, or how it will be decided which projects deserve the extra funding, it's a nice idea. Getting attention for one's project is a thankless endeavor for indie developers - such is the case with Heart's Hollow and The Vegetable Patch, both of which have been profiled on the site - and without corporate support, such titles have a tendency to fly below the collective radar. Luckily, with crowd funding, such projects have a shot at being realized.
Upon release, Wasteland 2 will be available for PC, Mac, and Linux