Assassin's Creed III will feature a Native American hero, which is detailed a bit further in terms of how that fits into the narrative being spun by Ubisoft in this interview on Kotaku. During the interview, creative director Alex Hutchinson made mention of why the game didn't go with a female assassin:
It's always up in the air. I think lots of people want it, [but] in this period it's been a bit of a pain. The history of the American Revolution is the history of men. ... There are a few people, like John Adams' wife, [Abigail]--they tried very hard in the TV series to not make it look like a bunch of dudes, but it really is a bunch of dudes. It felt like, if you had all these men in every scene and you're secretly, stealthily in crowds of dudes [as a female assassin], it starts to feel kind of wrong. People would stop believing it.
What confuses me is trying to think of periods of history where what we learn isn't all about men. It's a very true statement on the front of it, and it makes specific mention of certain facts around history. At the same time, historically, women have tended not to be involved in the military very often. They generally have not had many rights.
If this is an excuse used, I wonder in what setting it would then be appropriate to use a woman? Does this excuse mean we can use very few settings? Because even when we have female rulers, we still don't tend to have outright female liberation happening in most countries. Amunet, whose statue is pictured with this article, was the one to supposedly kill Cleopatra, after all.
Now, the series has already made strides in some areas, such as even mentioning Leonardo DaVinci's probable sexual leanings in previous games. Considering its sci-fi elements, and bending of historical fact, I wonder why this couldn't be seen as a challenge to overcome, rather than just an outright, "Nah, it's a bunch of dudes."
Guess I'll go back for longing to go to Ancient Egypt with the Amunet, whose statue we see in the crypts of Assassin's Creed 2.
I am glad to note that the inclusion of a Native American protagonist is so as to provide some distance from a game that is purely about jingoism, which would be very easy to fall into considering the era in which this game takes place.