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Video: Wootini's Video Podcast #60

Apologies for my slightly hoarse voice. This was taped the day after St. Patrick's Day, and I went to a blowout birthday party for a friend. As I was downing beers and shouting to be heard over the music, I wasn't really thinking about keeping my instrument in fine working order for you all. Sorry!

Anyhoo, since Mass Effect 3 has taken over my life, this week is also dedicated to my experiences saving the galaxy. But with a focus on how it's one of the few games to elicit genuine emotions out of me as I play. Seriously, this game is good.

6 Comments

Vance said:

Grabbin boobies in your thumbnail!

Mike said:

Oh, honey, do yourself a favor and stop playing once you get back to Earth. Even if you're not there yet, surely you've heard of the ending fiasco. Just don't do that to yourself, it's not worth it.

You don't have to be doped up for Mass Effect 3 to effect your emotions. I wasn't, and it made me cry, almost cry (I just barely stopped myself), and genuinely mistrust a character as though the fate of the galaxy really was at stake.

I think it is because the game elicits such deep emotions that the shock of the catastrophically bad endings)strikes so powerfully, and, consequently, perhaps is why there is such visceral and widespread condemnation of it.

Non-ending related spoilers ahead!

Thane-related spoilers!

I cried when Thane died and his son was reading the prayer for you -- oh like a bitch. I replayed ME1&2 in February to make a completely new, could-be-gay-in-ME3 broshep. I forsook my intial ME3 femshep playthrough just to exercise my new gay option. I think I'm going to ball when Thane dies in front of his seeha (sp).

Legion-related spoilers!

I almost cried, but stopped myself because I wasn't going to let that happen again, when Legion sacrificed himself and Tali, herself choking back the tears, told Legion he had a soul. If I hadn't have already cried, shit I would have.

Miranda-related spoilers!

I did not trust Miranda at all. When she showed up on the citadel I assumed the Cerberus cheerleader was up to some kind of illusive man backed scheme and refused to help her. I reloaded my save when the "known associates" entry said she was now ex-cerberus; however, once she needed information but wouldn't say why she needed it or what it would be used for (like gay paragon shep isn't the most trustworthy guy in the galaxy), I again blew her off. I just sincerely did not trust her. Normally there's the good choice, the bad choice, and sometimes you chance it just to see where the game takes you, but, this time, I just felt like there was too much at stake to trust someone with such obviously shady motivations.

Mordin-related spoilers! (last one)

Mordin was my favorite character in ME2. Swapping out voice actors broke the fourth wall and my connection to him. I probably would have cried at his death had that not happened.

This game reminds me of Indigo Prophecy in that I felt like so much of it was emotionally engaging, genuinely interesting, and as though I was making real and consequential decisions the way I would in real life -- if somehow magically that were possible, but more so than in IP; however, like IP, the nonsensical, what-the-hell-were-they-thinking ending(s)really mar the overall and lasting impact of the game. I don't think it will be as bad in the end as IP because ME3 is the end of a terrific trilogy and is so emotionally resonant, but I wholeheartedly agree with the (warranted) vitriol being lobbed at Bioware/EA for the just awful endings.

Gamescook said:

First of all, let me just say how this isn't an issue of fans getting upset because the conclusion wasn't all sunshine and rainbows. I thought as much about the fervor until I beat the game myself.

That said, the last ten or so minutes is about as filled with plot holes and retcons as you might expect out of something like The Phantom Menace. I mean to say that, unlike The Phantom Menace, Mass Effect 3 is almost complete -gold-, but even that isn't quite enough to take the sting out of the whole affair.

Rob said:

@Gamescook, I wouldn't say it's plotholes per se (assuming you are talking about what is being discussed in the Bioware forums), I would attribute it to them not explaining everything that happen at the end.

Personally, I feel it's a great ending, I just think it's a matter of perception.

But what's going to happen soon will be pretty bad, you know the top level executives at EA is going to react at the fans' reaction, probably forcing the writers to rewrite what they wanted in the first place. I would pity the creative team.

@Wootini
I'm not that excited about the movie, what make Mass Effect so endearing is that we determine the journey Shepard takes, and that make the characters even closer to your heart. I doubt you will ever see a gay Shepard in the movie.

What would be a truly orgasmic experience is if they have an Mass Effect storyline, with acting/animation from the likes of Uncharted series and graphics from the new Quantic Dream demo.

Gamescook said:

When I mention plot holes I am indeed referring to how characters are physically places that are impossible for them to reach or have any reason to be there in the first place. Dialogue does not match up to environments, characters displaying 180s in personality and motivation, and well...


SUPER SPOILERS
SUPER SPOILERS
SUPER SPOILERS

"Yo dawg I heard you didn't want to be killed by synthetics so I made some synthetics to kill you every 50,000 years so you won't get killed by synthetics." All. My. WUT.

MercuryWater said:

I don't get it why are people so concerned with making Shephard 'look like them'? He's a character not a Mary Su/Gary Stu. I'm a white girl and my Shephard is a #gay# Asian man. I don't play video games to live out my childhood fanfiction fantasies but to be someone completly diffrent having fantastic adventures.

And girls who like girls who like rumble packs!

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MercuryWater on Video: Wootini's Video Podcast #60: I don't get it why are people so concerned with making Shephard 'look like them'? He's a character not a...

Gamescook on Video: Wootini's Video Podcast #60: When I mention plot holes I am indeed referring to how characters are physically places that are impossible for them...

Rob on Video: Wootini's Video Podcast #60: @Gamescook, I wouldn't say it's plotholes per se (assuming you are talking about what is being discussed in the Bioware...

Gamescook on Video: Wootini's Video Podcast #60: First of all, let me just say how this isn't an issue of fans getting upset because the conclusion wasn't...

Mike on Video: Wootini's Video Podcast #60: Oh, honey, do yourself a favor and stop playing once you get back to Earth. Even if you're not there...

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