Capcom had DmC - Devil May Cry on display at New York Comic Con 2012, so I made a point of stopping by the booth to get my hands on the hot new Dante. Well, through the game, anyway. DmC is not a prequel or a sequel, but a reimagining of the franchise. Although I was told that the story is such that by the end of the game, both universes will be put in context. So maybe this is just an alternate universe with an alternate Dante... maybe there are other Dantes out there that are even hotter? Not possible!
Playing through the demo level, I faced off against various creatures as I worked my way through transforming city streets. Armed with a pair of guns and a sword as well as a grappling hook, various moves were required to take out certain enemies. It didn't happen during the demo, but in the game, some enemies will glow either blue or red, meaning that they can only be harmed by Angel weapons or Demon weapons, respectively. There's some light RPG upgrading of stats and weapons in the game, and you'll probably want to spread the wealth, as you'll need to make sure that you nurture both your Angel and Demon sides.
While having to manually navigate the camera during battles was a little annoying, the only time I found myself struggling a little with the demo was during some platforming sequences, where I hadn't quite gotten the timing down on the jump+dash combo move. But happily, the game just plops you right back at the start of the jumps and lets you try again and again until you make it to the end. And that's not just helping out for a NYCC demo, but something that's in the full game. I'm told they're going for "accessible depth", with five difficulty levels so everyone can enjoy the game. This isn't Demon Souls, people. It's supposed to be fun.
And it was fun. The graphics are sufficiently over-the-top and watching your enemies practically explode as you attack them is terribly satisfying. And as I've mentioned before, this new Dante is delicious to look at. DmC is due out January 15 for the Xbox 360 and PlayStation 3, with a PC port coming a bit later.