#JamForLeelah, a Trans-Positive Global Game Jam!

A new month-long trans-positive game jam is currently underway and accepting submissions for games focusing on trans youth issues, in order to spread awareness of the issues faced by transgender people in modern society.

#JamForLeelah was organise…

Read more

Mean Girls. The Video Game.

This is so fetch.

It’s been 10 years since Mean Girls first hit screens, becoming an instant classic that is as quotable as it is hilarious. There isn’t a day that goes by that I don’t reference a line from the movie, use a .gif of Regina George to respond to something, note that the limit does not exist, or chastise someone for trying to make something happen that’s not going to happen. This is one of those movies that truly defines a generation.

Today it finally becomes a video game. Cue every gay squee noise I can muster.

meangirls logo

Via So Much Drama Studios:

“If You Have Ever Felt Personally Victimized by Regina George, This Game is For You

Designed as an easily accessible ‘tiara-defense’ game, Mean Girls finds the original Plastics at peace with their world, when a new upstart Plastics clique attempts to take control of North Shore High School by piecing together the broken Spring Fling Tiara. Players can select from eight of their favorite Mean Girls characters—Cady, Regina, Gretchen, Karen, Janis, Damian, Aaron, and Kevin, each with their own distinct boost abilities—and all the cliques from the cafeteria, to help defeat opponents and complete each level.”

The mobile “tiara-defense” game is not unlike your standard tower-defender: You place troops, you set up traps, and you keep the oncoming hoards of enemies away from their goal. Only this time around your troops are who you hang out with and the enemies are the opposing cliques.

Comic mean girls

While it may not seem like an obvious genre to slap the Mean Girls name on, it’s actually quite clever. Just as in the original film the cafeteria is a carefully mapped out warzone, with factions ranging from the Varsity jocks to the girls who eat their feelings to the burnouts to the Plastics. And just as Lindsay Lohan’s Katy Herron went to war with Regina George, players will go to war to protect their tiara from those who’d try to snatch it away.

Does this sound like the most fabulous game ever, or does this sound like the most fabulous game ever? Who would come up with such a game? None other than So Much Drama’s Jeff Medor, creator of RuPaul’s Drag Race: Dragopolis, one of our gayest games of the year two years running. As was the case with Dragopolis, Mr. Meador isn’t trying to make a lazy licensed tie-in game…he wants this to be a product that true fans will enjoy through and through.

Mean Girls is hilarious, brutal, and endlessly quotable; I absolutely loved watching and re-watching the film,” said Jeff Meador, founder and president, So Much Drama. “The game is rich with the quirky humor, over-the-top high school power struggles, and everything from hilarious lines, peppermint foot cream, to, yes, the Burn Book.”

Burn Book mean girls

No matter which clique players belong to, from band geeks and preps to regulation hotties, Mean Girls offers seven different ways to play including gameplay modes such as You Can’t Sit With Us, Social Suicide, She Doesn’t Even Go Here, and The Limit Does Not Exist.”

Mean Girls is slated for release on mobile platforms soon. I bet it will make for a great candy-gram.

And none for Gretchen Weiners. Bye.

Read more

GGOTY 2014: Gayest Games of the Year

Last year our Gayest Games of the Year list was quite popular, so why not do it again? Especially when 2014 has been an even bigger year for gay games than last year. While many of the 2013 titles had major queer themes not all of them had explicitly…

Read more

A different kind of Elven Rogue: a look at Sera

Note: This is the third in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of Sera’s sub-plot in Dragon Age: Inquisition, including her ultimate romance sub-quest.

Read more

The Legend of Korra series finale was a big win for gay geeks

If you haven’t already been hit with spoilers regarding the finale of Nickelodeon’s hit series The Legend of Korra be forewarned that this post is going to be chock full of spoilers from the moment you click ‘read more’. You have been warned.

The …

Read more

A different kind of Sophisticated Gent: a look at Dorian Pavus

Note: This is the second in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of Dorian’s sub-plot in Dragon Age: Inquisition, including his ultimate romance sub-quest…

Read more

Review: Coming Out On Top

You may or may not remember those “for girls” boardgames where you play a babysitter or whatever and you date boys…  They tended to have a few different kinds of boys, and you knew who they were the moment you saw them.  There was the blond goody t…

Read more

A different kind of Bodice Ripper: a look at the Iron Bull

Note: This is the first in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of the Iron Bull’s sub-plot in Dragon Age: Inquisition, including his ultimate romance sub…

Read more

January 29

Review: Hyrule Historia

  • Facebook
  • Twitter
  • Digg

51pZqGu-Q6L._SL500_SS500_For years, fans have been trying to figure out a way to put all of the Legend of Zelda games into a coherent timeline. Well, now Nintendo has made it official, with the release of Hyrule Historia from Dark Horse Comics. This deluxe hardcover volume contains a history of the franchise, a detailed timeline linking the games in chronological order, and more artwork and development materials than you can shake a stick at! But is it worth your money?

If you’re a big Zelda fan, no doubt you’re already intending to purchase Hyrule Historia for yourself (or perhaps you already did at the special preview event held at the Nintendo World Store). And if you’re that big of a fan, you may find that you have major issues with the timeline as laid out in these pages. Personally, I never really considered linking all the games together, so I found it kind of fascinating to read how one affected the other. (Who knew Minish Cap was so crucial?!) I also appreciated the inclusion of some definitions for people places and things in the right hand column as the timeline went along.

There is a good amount of developmental material for the various games, and it’s fun to compare the sketches and how the appearances of Link and the other characters not only developed throughout the series, but also during the development of each game. My only complaint is that the biggest chunk is for Skyward Sword. And later, when they do offer art from the earlier games, it also felt like Twilight Princess had a bigger showing than many of the others. This could likely be because they simply had more materials on hand to include from the later games in the series, but I would have appreciated a more in-depth look at the creation of the earlier games.

The back pages of the book are actually read in reverse, as they contain an exclusive 23-page manga story from Akira Himekawa. It’s a beautifully-illustrated tale chronicling the events that led up to Skyward Sword. The timeline in the book mentions them, but it’s a treat to see them so vividly brought to life.

All in all, Hyrule Historia is a tremendous package. Yes, I wish it focused more on the older games, but every one is at least mentioned (even Link’s Crossbow Training!), and there is some great never-before-printed artwork included in its pages. But you can always find flaws with everything, and so while it’s not exactly what I wanted, it’s still a great book that belongs on the shelf of every Zelda fan.


About Chris Eades

(Writer) I love Animal Crossing, music games (even though I can't sing or play instruments) and adventure games. And the occasional 40+ hr JRPG when I can find the time! I live in Brooklyn, NY with my husband and our hamster, Ch'p.

3 Responses

  1. avatar Silver Phoenix says:

    The timeline is still bullshit and even Miyamoto himself stated that it would need more games to fill in the holes.

    • avatar Cody Shiranai says:

      Just because you disagree or it doesn’t fit doesn’t make it bullshit and more so, having more games go IN it, doesn’t make what we know (officially) wrong either. Fans are getting a little pretentious claiming the CREATOR is wrong (and remember that Miyamoto has NEVER really done the stories, only the gameplay).

      Of course more games can go in, they haven’t been created yet to GO IN. The new Zelda on Wii U will obviously have to be put on there too, but we certainly don’t know where yet. The Hyrulean Civil War comes to mind or where Link goes during the events that lead to Wind Waker (remember Majora’s Mask is NOT the same timeline).

      I also notice that a lot of complaints about the timeline only come from people who only saw the SINGLE page spoiled on most of the gaming blogs and NOT those who actually OWN the book (myself included) and read the EXPLANATIONS of the timeline throughout and even the events that have no games yet. Those make way more sense than the random ranting and speculations of entitled fans who think their love for something equals the right to dictate their own wishes on it.

  2. avatar Ben says:

    I agree with everything you wrote, Chris. I enjoyed looking at everything, but also missed more development info and artwork from the earlier games. I was hoping for lots more on my favorite, Link’s Awakening, but there wasn’t a whole lot. They did have tons more from Twilight Princess, and Skyward Sword, and I feel like that stuff was being posted online as those games were being developed. I think you’re right, it’s because they are newer, and they had more artwork readily available.

    The timeline is kind of weird, and it’s a bit like the Castlevania timeline, where sometimes it seems like a stretch to have them in chronological order. They have to do some mental gymnastics to make it all work out. Zelda gets especially confusing once it branches out into 3 separate timelines…oh my head!

    Also, I’m perfectly content with my regular non-collectors edition. It’s the exact same content, and I like the green and gold better than the fake leather cover. I’m actually thinking of having the page edges gilded on my copy though to make it look even nicer.

Leave a Reply

− 3 = 1