#JamForLeelah, a Trans-Positive Global Game Jam!

A new month-long trans-positive game jam is currently underway and accepting submissions for games focusing on trans youth issues, in order to spread awareness of the issues faced by transgender people in modern society.

#JamForLeelah was organise…

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Mean Girls. The Video Game.

This is so fetch.

It’s been 10 years since Mean Girls first hit screens, becoming an instant classic that is as quotable as it is hilarious. There isn’t a day that goes by that I don’t reference a line from the movie, use a .gif of Regina George to respond to something, note that the limit does not exist, or chastise someone for trying to make something happen that’s not going to happen. This is one of those movies that truly defines a generation.

Today it finally becomes a video game. Cue every gay squee noise I can muster.

meangirls logo

Via So Much Drama Studios:

“If You Have Ever Felt Personally Victimized by Regina George, This Game is For You

Designed as an easily accessible ‘tiara-defense’ game, Mean Girls finds the original Plastics at peace with their world, when a new upstart Plastics clique attempts to take control of North Shore High School by piecing together the broken Spring Fling Tiara. Players can select from eight of their favorite Mean Girls characters—Cady, Regina, Gretchen, Karen, Janis, Damian, Aaron, and Kevin, each with their own distinct boost abilities—and all the cliques from the cafeteria, to help defeat opponents and complete each level.”

The mobile “tiara-defense” game is not unlike your standard tower-defender: You place troops, you set up traps, and you keep the oncoming hoards of enemies away from their goal. Only this time around your troops are who you hang out with and the enemies are the opposing cliques.

Comic mean girls

While it may not seem like an obvious genre to slap the Mean Girls name on, it’s actually quite clever. Just as in the original film the cafeteria is a carefully mapped out warzone, with factions ranging from the Varsity jocks to the girls who eat their feelings to the burnouts to the Plastics. And just as Lindsay Lohan’s Katy Herron went to war with Regina George, players will go to war to protect their tiara from those who’d try to snatch it away.

Does this sound like the most fabulous game ever, or does this sound like the most fabulous game ever? Who would come up with such a game? None other than So Much Drama’s Jeff Medor, creator of RuPaul’s Drag Race: Dragopolis, one of our gayest games of the year two years running. As was the case with Dragopolis, Mr. Meador isn’t trying to make a lazy licensed tie-in game…he wants this to be a product that true fans will enjoy through and through.

Mean Girls is hilarious, brutal, and endlessly quotable; I absolutely loved watching and re-watching the film,” said Jeff Meador, founder and president, So Much Drama. “The game is rich with the quirky humor, over-the-top high school power struggles, and everything from hilarious lines, peppermint foot cream, to, yes, the Burn Book.”

Burn Book mean girls

No matter which clique players belong to, from band geeks and preps to regulation hotties, Mean Girls offers seven different ways to play including gameplay modes such as You Can’t Sit With Us, Social Suicide, She Doesn’t Even Go Here, and The Limit Does Not Exist.”

Mean Girls is slated for release on mobile platforms soon. I bet it will make for a great candy-gram.

And none for Gretchen Weiners. Bye.

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GGOTY 2014: Gayest Games of the Year

Last year our Gayest Games of the Year list was quite popular, so why not do it again? Especially when 2014 has been an even bigger year for gay games than last year. While many of the 2013 titles had major queer themes not all of them had explicitly…

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A different kind of Elven Rogue: a look at Sera

Note: This is the third in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of Sera’s sub-plot in Dragon Age: Inquisition, including her ultimate romance sub-quest.

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The Legend of Korra series finale was a big win for gay geeks

If you haven’t already been hit with spoilers regarding the finale of Nickelodeon’s hit series The Legend of Korra be forewarned that this post is going to be chock full of spoilers from the moment you click ‘read more’. You have been warned.

The …

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A different kind of Sophisticated Gent: a look at Dorian Pavus

Note: This is the second in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of Dorian’s sub-plot in Dragon Age: Inquisition, including his ultimate romance sub-quest…

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Review: Coming Out On Top

You may or may not remember those “for girls” boardgames where you play a babysitter or whatever and you date boys…  They tended to have a few different kinds of boys, and you knew who they were the moment you saw them.  There was the blond goody t…

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A different kind of Bodice Ripper: a look at the Iron Bull

Note: This is the first in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of the Iron Bull’s sub-plot in Dragon Age: Inquisition, including his ultimate romance sub…

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July 9

The Ouya Chronicles Part 2

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Hello! My name is Matt Conn and I’m the creative director of GaymerConnect. This is from of a series of articles as a guest contributor GayGamer.Net on the launch of the Ouya, this one focusing on the launch title Towerfall.

On an uncharacteristically warm day in San Francisco, four boys in the prime of their life are bound to the couch, addicted to the hot new game, TowerFall for the Ouya. Packed elbow to elbow the spirit of competition, it harkened back to the days of GoldenEye 64 or Mario Party, a truly immersive 4-player multiplayer experience.

If you haven’t heard of TowerFall yet, I wouldn’t blame you. It’s an Ouya exclusive game with simplistic graphics – but..wow, this could legitimately be the best game of the year. Check out the trailer.

Designed by indie developer Matt Thorson of Matt Makes Games, TowerFall stands out as THE BEST Ouya release by far and wide, and at only $15 for the retail version, is quite the steal.

Everyone who has ever come over and played this game has instantly fallen in love. With minimalistic fast paced combat and elegant graphics TowerFall will be sure to pull in gamers from all backgrounds. Combat is light and quick to pick up with limited recoverable ammunition and agile movement. But enough big words – it’s the indie version of Super Smash Brothers. Fast. Exciting. Every match exhilarating. Balanced gameplay throughout and most importantly, always fun.

My interview with the creator of TowerFall, Matt Thorson


Matt Conn: What inspired you to go with the the old school art direction and local multiplayer only gameplay?

Matt Thorson: I have a lot of great memories playing local multiplayer games with my friends and family. I used to play Goldeneye with my dad and brother an absurd amount (always proximity mines in the stack). I wanted to make something that captures that kind of feeling.

Pixel art just feels like the best medium for the gameplay, it has to be very precise and clean. Plus I got to work with Miniboss on the graphics and they did an amazing job.



MC: How does it feel to have the most popular game on a console at its launch?

MT: Amazing :) The response has been fantastic.


MC: How much time went into refining the physics and the balance of the gameplay?

MT: A lot. Balance was a focus from the start and the player physics have been a continuous process for the whole development, right up to the end. I added a whole new move about a week before launch, the slide dash. Previously you had to run then duck to slide under 1-tile gaps, and it just didn’t feel right. So now you can duck then dodge to slide under, and it has some other uses too.


MC: As of now, do you plan on releasing TowerFall on any other platforms?

MT: There aren’t any concrete plans yet, but I’d love to release on PC.


MC: Do you have any plans to expand TowerFall even further with DLC, if so what do you hope to include?

MT: I have some really cool ideas for a single player story mode to try. There’s a lot of variants I want to add and I have some concepts for new versus towers I want to explore. So there’s a lot to prototype, but I’m not sure what will make it into the game. I want to make sure the quality of everything stays high.


No matter how good the game, and this game is truly a gem, no one game is worth an ouya, four controllers, and a game license (or is it?) :O.

In my third and final segment of my Ouya review I’ll go over the other games, apps, and positives and negatives of the Ouya and if it’s worth your $99.


– Matt Conn


Read Part 1 of the Ouya Chronicles by clicking here

And read Part 3 by clicking here

Sorry, CROWN.


About Matt Conn

Matt Conn is the founder and creative director of GaymerX and MidBoss. He is also currently working on a cyberpunk adventure game called Read Only Memories featuring queer characters in meaningful ways.

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