I was seeing some buzz for a game called Child of Light on Twitter, so I clicked the link to watch the trailer. I was immediately drawn in by the utterly breathtaking art style, but then wary as it initially appeared to be a platformer. But then as a battle began and it looked like an RPG, I was sold.
Developed by a small team at Ubisoft Montreal, Child of Light uses the UbiArt Framework, which is a graphics engine that allows the programmers and artists to insert unedited concept art into the game and bring it to life. Which explains the gorgeous hand-drawn graphics. The effect is stunning.
“Ubisoft’s strengths include its diversity and the freedom it gives its creative teams,” said Patrick Plourde, Creative Director, Ubisoft. “We want Child of Light to be like a playable poem, a love letter to art and video games.”
Child of Light is meant to be a re-imagining of classic fairytales, where you will control Aurora, a child stolen from her home who explores the magical painted world of Lemuria in order to bring back the sun, moon and stars all held captive by the Queen of the Night. It will be released in 2014 for all current and next-gen consoles as well as PC. Crazily, the game is from the creative director of Far Cry 3! But watch this trailer and tell me you’re not completely intrigued…