#JamForLeelah, a Trans-Positive Global Game Jam!

A new month-long trans-positive game jam is currently underway and accepting submissions for games focusing on trans youth issues, in order to spread awareness of the issues faced by transgender people in modern society.

#JamForLeelah was organise…

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Mean Girls. The Video Game.

This is so fetch.

It’s been 10 years since Mean Girls first hit screens, becoming an instant classic that is as quotable as it is hilarious. There isn’t a day that goes by that I don’t reference a line from the movie, use a .gif of Regina George to respond to something, note that the limit does not exist, or chastise someone for trying to make something happen that’s not going to happen. This is one of those movies that truly defines a generation.

Today it finally becomes a video game. Cue every gay squee noise I can muster.

meangirls logo

Via So Much Drama Studios:

“If You Have Ever Felt Personally Victimized by Regina George, This Game is For You

Designed as an easily accessible ‘tiara-defense’ game, Mean Girls finds the original Plastics at peace with their world, when a new upstart Plastics clique attempts to take control of North Shore High School by piecing together the broken Spring Fling Tiara. Players can select from eight of their favorite Mean Girls characters—Cady, Regina, Gretchen, Karen, Janis, Damian, Aaron, and Kevin, each with their own distinct boost abilities—and all the cliques from the cafeteria, to help defeat opponents and complete each level.”

The mobile “tiara-defense” game is not unlike your standard tower-defender: You place troops, you set up traps, and you keep the oncoming hoards of enemies away from their goal. Only this time around your troops are who you hang out with and the enemies are the opposing cliques.

Comic mean girls

While it may not seem like an obvious genre to slap the Mean Girls name on, it’s actually quite clever. Just as in the original film the cafeteria is a carefully mapped out warzone, with factions ranging from the Varsity jocks to the girls who eat their feelings to the burnouts to the Plastics. And just as Lindsay Lohan’s Katy Herron went to war with Regina George, players will go to war to protect their tiara from those who’d try to snatch it away.

Does this sound like the most fabulous game ever, or does this sound like the most fabulous game ever? Who would come up with such a game? None other than So Much Drama’s Jeff Medor, creator of RuPaul’s Drag Race: Dragopolis, one of our gayest games of the year two years running. As was the case with Dragopolis, Mr. Meador isn’t trying to make a lazy licensed tie-in game…he wants this to be a product that true fans will enjoy through and through.

Mean Girls is hilarious, brutal, and endlessly quotable; I absolutely loved watching and re-watching the film,” said Jeff Meador, founder and president, So Much Drama. “The game is rich with the quirky humor, over-the-top high school power struggles, and everything from hilarious lines, peppermint foot cream, to, yes, the Burn Book.”

Burn Book mean girls

No matter which clique players belong to, from band geeks and preps to regulation hotties, Mean Girls offers seven different ways to play including gameplay modes such as You Can’t Sit With Us, Social Suicide, She Doesn’t Even Go Here, and The Limit Does Not Exist.”

Mean Girls is slated for release on mobile platforms soon. I bet it will make for a great candy-gram.

And none for Gretchen Weiners. Bye.

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GGOTY 2014: Gayest Games of the Year

Last year our Gayest Games of the Year list was quite popular, so why not do it again? Especially when 2014 has been an even bigger year for gay games than last year. While many of the 2013 titles had major queer themes not all of them had explicitly…

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A different kind of Elven Rogue: a look at Sera

Note: This is the third in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of Sera’s sub-plot in Dragon Age: Inquisition, including her ultimate romance sub-quest.

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The Legend of Korra series finale was a big win for gay geeks

If you haven’t already been hit with spoilers regarding the finale of Nickelodeon’s hit series The Legend of Korra be forewarned that this post is going to be chock full of spoilers from the moment you click ‘read more’. You have been warned.

The …

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A different kind of Sophisticated Gent: a look at Dorian Pavus

Note: This is the second in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of Dorian’s sub-plot in Dragon Age: Inquisition, including his ultimate romance sub-quest…

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Review: Coming Out On Top

You may or may not remember those “for girls” boardgames where you play a babysitter or whatever and you date boys…  They tended to have a few different kinds of boys, and you knew who they were the moment you saw them.  There was the blond goody t…

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A different kind of Bodice Ripper: a look at the Iron Bull

Note: This is the first in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of the Iron Bull’s sub-plot in Dragon Age: Inquisition, including his ultimate romance sub…

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September 5

PAX Prime 2013: Gays In Love (With Their RPGs)

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Gay, lesbian, bisexual and transgender gamers share in their love for RPGs. They represent an escape from the societal expectation to look, act and love in a certain way. With games like Fable III, The Sims, Dragon Age and Mass Effect, gamers have an unprecedented amount of control over their experience than ever before. Unlike other genres, RPGs rely on strong story and character development. Choice and shared similarities between RPGs and the “gay experience” is why many LGBT gamers enjoy these types of video games.

Last week, Penny Arcade held its annual Penny Arcade Expo (PAX) Prime at the Convention Center in Seattle, WA. In a panel titled, “Gays In Love (With Their RPGs)”, Samantha Allen (whom we recently interviewed following her Open Letter to Games Media made waves), Dean Levengood, Jeremiah Bratton, and Jason Toups discussed their theories about why they believe many LGBT gamers are drawn to the genre.

The RPG experience offers more choice than other gaming genres. Most importantly players can decide how they look. Allen —a contributing writer at The Border House Blog— describes being drawn to the genre because “I could make someone that I wanted to look like.” As a transgender woman, Allen could use the custom character creation features found in games like Dragon Age 2 to design a female character that would represent her inside the game. Toups —Co-founder of Gaymism, and a former GayGamer writer— describes his own attraction to the genre as freedom from “Being told what a hero should look like”. For youth who are confused and may be questioning their own identify and/or sexuality, the ability to design the look of their in-game character can be an important tool on their road to self acceptance. Or, it could simply provide entertainment that can’t be found in other genres. Levengood —a blogger/podcaster at Gaymism— uses the feature to “make characters that [he’s] attracted to”. These choices make RPGs more easily mappable to the gay experience than any other genre.


Whether it’s to make your digital boyfriend, represent yourself or who you want to be, RPGs offer these choices to LGBT gamers. They’re mappable to the gay experience. Bratton —Founder and coder at Gaymism— describes his “adventure daddy” experience as  “going on an adventure with someone”. Instead of representing himself in-game he viewed it as a way to experience the game’s story, characters, setting and mechanics with a character he was physically attracted to. On the other hand, Allen had a much deeper connection. In Dragon Age 2, your character loses their home, family and is an outcast in a strange land. She was able to relate with all this because it’s similar to what she experienced in her transition from male to female. Other transgender gamers may feel the same way about the game. The social aspects of RPGs are also another reason why LGBT gamers are drawn to the genre. Losing family and friends after coming out is a reality for many. Relationships are important in RPGs so getting to know the characters you play with and establishing those firm relationships is a familiar experience for LGBT gamers.

Also familiar to many LGBT gamers is inferring story and relationships that aren’t specifically laid out in games. In the case of Japanese RPGs, the relationships between characters are so close that it’s easy to imagine gay relationships. The opening of Final Fantasy VIII features a one-on-one battle between protagonist Squall Leonhart and Seifer Almasy. This scene could be interpreted as a sexual encounter between the two. Consequently their rivalry could be based not on a disdain for each other but as the two fighting their own feelings for one another. This is just an interpretation, but it’s this kind of reading between the lines that LGBT gamers are familiar with. Thankfully, LGBT representation is getting better.


Games like Dragon Age 2Fable III and Mass Effect 3 all have better LGBT representation than previous RPGs. In Dragon Age 2, most of the characters are bisexual; allowing the player to establish relationships with whomever they choose. Mass Effect 3 takes a different route by allowing the player to establish same-sex relationships with two specifically gay characters (ie, their sexuality is always gay regardless of if the player chooses to pursue them). In Fable III, the player can easily identify a character’s sexuality, establish a relationship with them, marry and have kids. But even with this amount of representation, it’s still a journey.

Bioware, despite being the most progressive, still stumbles and makes mistakes. Dragon Age 2‘s solution of making all characters bisexual was seen as unrealistic to some. Mass Effect 3 had a better approach but created another problem by making the only exclusively gay characters non-white. [Update: Having these two characters both be people of color and exclusively gay tokens them, in my opinion. While it’s great to have representation of LGBT people of color in this game, the way it was executed  could have been more thoughtful.] The “Gay Planet” misstep in Star Wars: The Old Republic is another example of a company that is still learning how to be more inclusive of LGBT gamers. Still, developers are now having the necessary conversations about inclusiveness. Despite the missteps, at least they’re now walking in the right direction.

The plethora of choices and the identifiable elements found in RPGs is why many LGBT gamers are drawn to the genre. Never before has the future of gaming been so exciting for so many types of people. But, better LGBT representation won’t come without continuing the conversation. Gamers need to take to social media and vote with their wallets to tell publishers what kind of games they want to see. This year saw the release of two big games that failed to be more LGBT inclusive: Fire Emblem Awakening and Final Fantasy XIV: A Realm Reborn. The former doesn’t include a same-sex marriage option and there wasn’t much of an outcry. Final Fantasy XIV: A Realm Reborn saw a much bigger controversy when gamers were banned from forums for talking about the lack of same-sex marriage in the game. There is still a long road to be traveled. If gamers continue to have these conversations with developers and their publishers, then finding a fair, accurate and inclusive representation of LGBT characters and issues in RPGs will just be a matter of selecting a game.



About Frank Fuentes

(Writer) Frank is a self admitted Nintendo fanboy living in Seattle, WA. He's currently a Computer Science student with aspirations of working in the game industry one day. When he's not writing for the site, he spends his free time absorbed in all kinds of geekery: video games, comic books & technology. For more of his thoughts on LGBT representation in video games or any other geekery, follow him on Twitter or visit his site at Francizco.com.

9 Responses

  1. avatar Charlie says:

    It’s true! We love our RPGs though before reading this I had not made the connection. I bought my Xbox entirely because the first Fable would let me be a cute lanky Wizard with a boyfriend. I loved Fable 3 even more for letting me battle monsters as a hot, topless queer hero. Even when these elements are so small (the marriages in Fable weren’t exactly deep or complicated) it means a great deal to me.

  2. avatar Nexus says:

    Personally my love for the genre is because more than any other genre, RPGs are about the story and those stories often take on epic proportions.
    But a big appeal with games like Dragon Age and Mass Effect for me is that you get to make your own choices. I love being able to do things my way (within the limited parameters the game allows of course). That very much includes freedom to have a gay romance if such an option presents itself.

    I feel it shouls be noted though when talking about ME, that it took them till the 3rd game to finally add gay romance (of the male variety anyway) and that the options were extremely limited and IMO, at least visualy, very samey. We don’t even get an alien to romance, while I know a large amount of people was hoping to do so with Garrus. I know I was. Oh and Kaiden isn’t always gay no matter what. He’s bi.

  3. avatar leap says:

    I don’t relate to this at all. My love for RPGs is separate from my sexuality. Also, what is the problem with the exclusively gay characters in Mass Effect 3 being non-white? I’m not sure I see the issue there. Isn’t there a white bisexual character?

  4. avatar k says:

    “Mass Effect 3 had a better approach but created another problem by making the exclusively gay characters non-white.”

    Huh!? I thought this was the greatest thing they’ve ever done. As a gay latino, do you know how many times I’ve seen myself or people like me represented in games? Exactly one time in that ME3 scenario. I thought it was great of them.

  5. avatar SadClown says:

    Recently played through the Mass Effect Trilogy for the second time and the Citadel DLC for the first time. I was a MaleShep romancing Kaidan and was thrilled with the way the DLC handled the relationship. The sexy banter during the combat scenes and the quieter talks afterwards were very sweet. The DLC grew this to the best representation I’ve seen of a male-male couple in gaming.

    Anyone played through Citadel romancing Cortez? Or as a FemShep romancing Traynor? Thoughts?

  6. avatar g_whiz says:

    I think this article is outstanding…but I don’t agree about the POC characters being gay as an issue. Gay people of color exist in the world, and therefore shouldn’t seem strange to see exist in the game.

  7. avatar Trey says:

    The complaint about people of color in the mass effect seems nitpicky. In the extended media, it is stated the pure non-Hispanic Caucasians are a minority. This makes sense since dark skin, hair and eyes are dominate genetic traits. In a global society the interbreeding will make this a fact. Currently in the US, mixed and minority births out number non-Hispanic Caucasian birth. In the future the human population will look a lot like the population of Brazil.

  8. avatar problekult says:

    i cried when my male shep had to say goodbye to kaidan in the new final made for us by bioware…i don´t saw that pic (scene) above with shep and kaidan,,i played Mass 3 ..2 times…the dlc citadet…dlc omega and dlc leviathan and i never saw that scene….

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