#JamForLeelah, a Trans-Positive Global Game Jam!

A new month-long trans-positive game jam is currently underway and accepting submissions for games focusing on trans youth issues, in order to spread awareness of the issues faced by transgender people in modern society.

#JamForLeelah was organise…

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Mean Girls. The Video Game.

This is so fetch.

It’s been 10 years since Mean Girls first hit screens, becoming an instant classic that is as quotable as it is hilarious. There isn’t a day that goes by that I don’t reference a line from the movie, use a .gif of Regina George to respond to something, note that the limit does not exist, or chastise someone for trying to make something happen that’s not going to happen. This is one of those movies that truly defines a generation.

Today it finally becomes a video game. Cue every gay squee noise I can muster.

meangirls logo

Via So Much Drama Studios:

“If You Have Ever Felt Personally Victimized by Regina George, This Game is For You

Designed as an easily accessible ‘tiara-defense’ game, Mean Girls finds the original Plastics at peace with their world, when a new upstart Plastics clique attempts to take control of North Shore High School by piecing together the broken Spring Fling Tiara. Players can select from eight of their favorite Mean Girls characters—Cady, Regina, Gretchen, Karen, Janis, Damian, Aaron, and Kevin, each with their own distinct boost abilities—and all the cliques from the cafeteria, to help defeat opponents and complete each level.”

The mobile “tiara-defense” game is not unlike your standard tower-defender: You place troops, you set up traps, and you keep the oncoming hoards of enemies away from their goal. Only this time around your troops are who you hang out with and the enemies are the opposing cliques.

Comic mean girls

While it may not seem like an obvious genre to slap the Mean Girls name on, it’s actually quite clever. Just as in the original film the cafeteria is a carefully mapped out warzone, with factions ranging from the Varsity jocks to the girls who eat their feelings to the burnouts to the Plastics. And just as Lindsay Lohan’s Katy Herron went to war with Regina George, players will go to war to protect their tiara from those who’d try to snatch it away.

Does this sound like the most fabulous game ever, or does this sound like the most fabulous game ever? Who would come up with such a game? None other than So Much Drama’s Jeff Medor, creator of RuPaul’s Drag Race: Dragopolis, one of our gayest games of the year two years running. As was the case with Dragopolis, Mr. Meador isn’t trying to make a lazy licensed tie-in game…he wants this to be a product that true fans will enjoy through and through.

Mean Girls is hilarious, brutal, and endlessly quotable; I absolutely loved watching and re-watching the film,” said Jeff Meador, founder and president, So Much Drama. “The game is rich with the quirky humor, over-the-top high school power struggles, and everything from hilarious lines, peppermint foot cream, to, yes, the Burn Book.”

Burn Book mean girls

No matter which clique players belong to, from band geeks and preps to regulation hotties, Mean Girls offers seven different ways to play including gameplay modes such as You Can’t Sit With Us, Social Suicide, She Doesn’t Even Go Here, and The Limit Does Not Exist.”

Mean Girls is slated for release on mobile platforms soon. I bet it will make for a great candy-gram.

And none for Gretchen Weiners. Bye.

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GGOTY 2014: Gayest Games of the Year

Last year our Gayest Games of the Year list was quite popular, so why not do it again? Especially when 2014 has been an even bigger year for gay games than last year. While many of the 2013 titles had major queer themes not all of them had explicitly…

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A different kind of Elven Rogue: a look at Sera

Note: This is the third in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of Sera’s sub-plot in Dragon Age: Inquisition, including her ultimate romance sub-quest.

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The Legend of Korra series finale was a big win for gay geeks

If you haven’t already been hit with spoilers regarding the finale of Nickelodeon’s hit series The Legend of Korra be forewarned that this post is going to be chock full of spoilers from the moment you click ‘read more’. You have been warned.

The …

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A different kind of Sophisticated Gent: a look at Dorian Pavus

Note: This is the second in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of Dorian’s sub-plot in Dragon Age: Inquisition, including his ultimate romance sub-quest…

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Review: Coming Out On Top

You may or may not remember those “for girls” boardgames where you play a babysitter or whatever and you date boys…  They tended to have a few different kinds of boys, and you knew who they were the moment you saw them.  There was the blond goody t…

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A different kind of Bodice Ripper: a look at the Iron Bull

Note: This is the first in a series of articles exploring the diverse cast of BioWare’s Dragon Age: Inquisition. The following contains details from all points of the Iron Bull’s sub-plot in Dragon Age: Inquisition, including his ultimate romance sub…

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April 28
2014

Wootini’s Weekly Video Podcast #170

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Well, I am still completely and utterly obsessed with Disney Magical World, although now that the game has been released and other people are playing it, I’ve had a chance to review the online features that weren’t available before. And unfortunately, those are somewhat lacking.

Also, I muse about popular and critically-acclaimed games that everyone else seems to love that I’ve just never been able to get into. I’m sure you’ve got some of those yourself. Make the jump and watch this week’s vidcast to see what mine are!

 

 

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About Chris Eades

(Writer) I love Animal Crossing, music games (even though I can't sing or play instruments) and adventure games. And the occasional 40+ hr JRPG when I can find the time! I live in Brooklyn, NY with my husband and our hamster, Ch'p.

3 Responses

  1. avatar CPFace says:

    You know. I’ve been playing video games and keeping up with new consoles and new releases and everything ever since I was a wee lad back in the 80s, and particularly when I started to get some disposable income back in the 90s, and I find that, as time goes on, my tastes diverge further and further from I guess what you’d call the “mainstream”. I blame a lot of that on choosing Nintendo over Sony in the mid-90s — I just didn’t get a lot of exposure to what everyone else was into at the time, and I sort of started discovering my own niche interests. And now I basically have zero awareness of anything that’s going on. My game of the year last year was Go Vacation on the Wii, a sort of open world Wii Sports that Namco released in 2011. I’ve gotten into the new Animal Crossing on the 3DS, but when I have time to spend on a video game, I find myself sort of naturally drawn to Touch Solitaire, and Spider solitaire in particular. Or else my homemade port of Desktop Dungeons. Hell, there was a month or so where the only game I cared about was a funny little lemonade stand game on the black & white Kindle called Jungle Juice.

    So I can relate. I don’t think there’s anything particularly weird about not getting excited about the same things everyone else is. In fact, one of the reasons I like GayGamer.net is that all the other game sites continue to cover games that don’t matter to me and this site often sheds a little light on games I wouldn’t otherwise know about.

    There’s a difference between not liking something because it’s clearly bad and not liking something because it’s just not meeting your personal needs. I think fans of anything — video games or otherwise — invest themselves so much in the things they like that they sometimes have a hard time making this distinction. So people start to get passionate when they hear that someone doesn’t like something they do like, so they make the case for it and try to tell you how you’re supposed to approach it and so on.

    I dunno. I guess my takeaway is that you have to like what you like and try not to get too caught up in fixing other people or other people trying to fix you.

    I actually had to stop Disney Magical World myself because… it was too addictive. :) I found myself getting stuck in that addiction loop that I used to get from freemium games, where I would just mill around and around in circles, following these chains of interdependancy to get the rare resources to make the rare items, attending to my real-time farm, and so on. It’s fun and everything, but I’m not ready to get lost down that rabbit hole! :) Might pick it up again if I ever find myself in need of a serious time sink, like on a long flight or something.

  2. avatar SadClown says:

    I need a fun story or characters to get me into an RPG, and have more time to play handhelds than consoles.

    I loved the characters and murder mystery of Persona 4 which sucked me right in, even though the game has a tedious tutorial section. Dragon Age 2 was rightly criticized for weak level design but I found the characters more interesting than Dragon Age 1’s surly crew and played through it twice to romance Fenris and Anders.

    Bravely Default is super grindy but I’m sticking with it because I can play in small doses on my commute. *** Mild Spoiler *** If I had gotten to the infamous chapter five on a console I would have shelved the game right there.

  3. avatar Slawek says:

    Hello,
    I’m a fan of rpg-s and I have also problems to love all the games from this genre. I love dragon age and also mass effect but I didn’t like Persona and also Fallout none of the parts. I think it’s just is without reason :)

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