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April 18
2014

Wootini’s Weekly Animal Crossing Diary

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Dear Diary,

I had some good luck this week, and made a new friend. Although I have to say that I’m a little disappointed that we haven’t had much in the way of April showers. I would’ve liked a few days off from watering plants here and there… Oh well! Make the jump to meet my new pal, and the rest of the fun!

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April 17
2014

Amy Schumer Presents A Very Realistic Military Game

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[Trigger Warning: Sexual Assault] I’ve recently discovered the comedic stylings of Amy Schumer, thanks in large part to her new Comedy Central show. The program, Inside Amy Schumer, sees the comedian performing stand up, interviewing people on the street, and act in longer sketches. Much of Schumer’s humor, though certainly not all, is told from her perspective as a woman; a breathe of fresh air for Comedy Central. Her jokes run the gamut from absurd, like infidelity by way of clown orgy, to satirical, as with the viral-hit Aaron Sorkin parody The Foodroom.

One of her newest sketches lands itself in the realm of uncomfortably thought-provoking, tackling a whole number of issues: Sexism in gaming, sexism in the military, and even delves into some of the harsh realities of sexual assault in both. Please count that a warning before you hit play.

PHEW. That’s a lot to process in less than three minutes. “I am so thrilled that this game doesn’t actually exist!” I thought after watching this sketch. Then I realized: It does exist. Only unlike Schumer’s game, we’re not playing them from the perspective of the victim.

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April 17
2014

Review: The Wolf Among Us: Episode 3 – A Crooked Mile

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Telltale Games continues to display their storytelling prowess with the latest chapter in the adventure game The Wolf Among Us, but while playing Episode 3: A Crooked Mile, for the first time I felt like it was what it was — a single chapter standing alone. Read on for my full thoughts!

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April 17
2014

Game Review: South Park: The Stick of Truth

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I love a good surprise, and South Park: The Stick of Truth is one of video games’ best.

You’re the new kid in South Park, Colorado. After a brief introduction, you are thrust into the character creation room. You are prompted to construct a personalized South Park character from an unexpectedly wide range of costume and palette options. I was immediately charmed by the possibilities. My little guy began the game with teal hair, a hoodie, and a black eye. I was ready to embark on, as explained on the game’s back cover, “an epic quest to become…cool.”

As the new kid, you double as the game’s silent protagonist. Naturally. Whenever someone asks you a question, you respond with a blank stare and nothing else. As your buddies remark, “he doesn’t talk much.”

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April 16
2014

PAX East 2014: The Diversity Lounge

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Born from yet another foot-in-mouth moment from Penny Arcade’s Mike Krahulik (“Gabe”), the PAX East Diversity Lounge was mired in controversy from its inception. Was it a genuine attempt to bring attention to marginalized groups, or just a face-saving measure? Happily, I can report first-hand that the inaugural Diversity Lounge was quite successful at bringing much-needed attention to marginalized communities of gamers, and the people I spoke to there agreed.

“I’m actually very impressed,” admitted Samson Romero from Toronto Gaymers. “We didn’t know what to expect from PAX East, to be honest. But the support here is so amazing.”

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April 16
2014

Castlevania: Lords of Shadow 2, Beautiful But Inaccessible

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There are a number of ways to make a game playable. Some games sport many a variety of ways to play while others present a linear world with varying paths to take in order to get to where the story, eventually, must go. Castlevania: Lords of Shadows 2 holds a different kind of spot in the gaming world, especially for this disabled gamer. The game is playable, but the way that the game is designed will be a constant reminder that there are other players who do not have a disability and can play this game a lot easier. The game shoved my disabilities in my face so often, even in the beginning; the mechanics soon added insult to injury by adding even more inaccessible elements to halt my otherwise epic adventure.

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April 15
2014

Wootini’s Weekly Video Podcast #168

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It’s that time of year again when gamers converge on Boston for the annual PAX East videogame convention! For this week’s episode, I’ve got my friend Chris with me to talk about what we saw at PAX East, from the Diversity Lounge to the games on the show floor that caught our eye. Make the jump to see what we thought!

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