This morning I posted that we were looking for our brilliant and artistic readers to send Fruit Brute some graphics that we could use on the Wii launch day.
Reader Silver R. Wolfe pointed out:
What about graphics for the PS3 and GayGamer.net? Don’t you fellows need those types of things as well?
In the insanity of this morning, I will fully admit that I had completely forgotten that the PLAYSTATION 3 (ALL CAPS, GRRRR) launches the same week with 400,000 units for fanboys to kick, claw and scream to get their hands on.
Yes, we would love to have graphics for the PLAYSTATION 3 launch day as well to use. Feel free to email them to Fruit Brute, the same rules apply as before, incorporate GayGamer.net and Sony – OH OH oh, and before any of y’all get smart, no bending over and taking it graphics either! I’m ahead of you!
As inspiration I present you the graphic to the right.
The creation of Mesh Flinders and some of his friends, the entire concept was just a new way of storytelling:
Flinders said he had been developing the character of a teenage girl who was more at home relating to adults than with her peers. The character never quite fit into any of his screenplays, but seemed a perfect fit for Beckett’s idea of telling stories using video blogging.
And the real name of LonelyGirl15 is Jessica Rose, a 19-year-old actress from New Zealand
(Encryption Code: Big Pink Bunny – A Secret Communication From The GayGamer.Net castle) ZOMG, things are not healthy in the GG castle at the moment dear readers. The Wii news is causing an unusual amount of distress.
I can hear Fruit Brute in the “Rapunzel Room” feverishly hitting the refresh button on his browser for any new piece of information. Timsy is once again destroying the West Wing with his Portal obsession – getting in as much as he can before he gives himself over to Nintendo and I just walked in the kitchen to witness Toots taking all our magenta Fiestaware and just smashing it over the table screaming, “WIIIII!!!!”
Oh, Tiny Dancer, come back to us – we need your strength.
In the meantime, now that we’ve got a date and price, it’ll be time to gussy up for launch day. Of course, we’d love to have one of our brilliant and talented artists give us a nifty graphic (or a few graphics) for us to display on launch day for our coverage. Please send submissions to Fruit Brute – of course, it should incorporate GayGamer.net and Nintendo, the rest is up to your inspiration.
I’d pass this game out like mints. From Kotaku, which got the info from here(if somebody wants to go ahead and translate, that would be swell)
Brain training games are old hat. Next up, Nintendo has rolled out “Common Sense DS Adult Training.” The game teaches manners for business and ceremonial occasions, economic terms and IT words.
Being a Boston boy born and bred, manners are certainly important. Mock our driving and roads as much as you want, if your road system was designed by cows (no joke) you’d get frustrated quickly as well with people who don’t know how to navigate around them.
The one thing I’d like to have on the American version of this game is the question, “When the doors open to an elevator/subway, who has the right of way?”
But I’m gonna confess. I do care. An unattractive avatar is so disruptive to my gameplay that I will stop playing if I can’t do something about it…This discussion of avatar attractiveness has been floating around for some time, but generally with a bit more righteous indignation from people who think some avatars are a bit too attractive, and in all the wrong ways.
It gets very deep an intellectual (it is Terra Nova after all) and in the end she says
(Final Confession: I left several Guild Wars guilds immediately after joining because they had badly designed guild tabards that didn’t match my outfits. That officially makes me shallow, doesn’t it?)
Lisa, we don’t think you’re shallow, in fact your openness admitting to being a closet-inhabiting fashionista may make you bestowed with the rank of Fairy Princess. Your Terra Nova colleaugue Constance Steinkuehler already holds the honor.
My WoW guild is already dreading the day that Blizzard announces that they are adding Guild Houses to the game. Can you imagine the fight that is going to break out? DRAMA!
As we continue to discuss the merits of gaymer on the forums (with some heated discussion), another debate rages over with our straight brothers about the term nerd. It starts at Dr. Free-Ride, but I ended up picking it up at the Bourgeois Nerd, talking about Cosmic Variance’s take about it here.
Sean’s take on it from CosmicVariance is:
It’s just that I’m not entirely on board with the program of reclaiming “nerdliness” as a badge of honor, as gays have managed to reclaim queer and so forth.
We got to show our straight brothers that pride is important. Well, as a queer and a geek, I say stand up and be proud to be a “nerd.”
Andrew McDonald returned to blogging about a month ago at Bravehound after a bit of a hiatus. His blogging is a bit inconsistent – but his photos make it all worth it.
Considering the news cycle will be devoured by Wii news for the next week, figured I’d ask the question: Have you been happy with your Xbox 360 purchase?
McDonald writes:
I’m selling my xbox 360. I remember being so exicited for this sucka to come out. It was my first non-Nintendo console… does that make it a Nontendo?... anyhow, it made me think about my interests in gaming. Now more than ever, pretty graphics just aren’t enough for me. The 360 has been out for almost a year, and I still don’t see any must-have titles on the horizon. Sure, you could argue for Halo 3… but most first person shooters are always 10 times as fun on a PC. The 360 lineup just leaves so much to be desired for me. Action, adventure and old-fashioned non-MMO RPGs are where it’s at for me on console systems. In my eyes, the 360 doesn’t deliver.
It sounds like Andrew is becoming a well adjusted gay adult, as most of us realize with age, it’s not just about the pretty, there has to be good “gameplay” as well.
We at GayGamer.net do not condone gambling, unless it involves Xbox Live strip poker games, but gay news is gay news.
ComeOutPoker.com is an online poker site specifically designed for a GLBT clientele. According to their release they are trying to create a greater community atmosphere and you’ll even have a detailed profile of players to review. So, like our Nintendudes, you can have a bear, twink or tattoo table:
ComeOutPoker also boasts the first ever gay poker game, known simply as ComeOut Hold’em. The game is played along the same guidelines as Texas Hold’em, but all straights are eliminated from the ranking of the hands. ComeOut Hold’em is available in all sit and go, tournament, and heads-up games.
Give me a frakin’ break. I’m sure it’s all in good fun and such, but I’ve been in plenty of casinos and I’ve never felt the need for a gay casino, especially an online one. Money talks in a gambling establishment, that’s the only thing they care about.
And yes — that’s a roulette wheel and not poker, wanted to see if y’all were paying attention.
I do have to give props to Simon Carless and the crew over at CMP media, which produces GameSetWatch, Gamasutra and Game Developer’s Magazine. They truly walk the line between utter pretentiousness and speaking to us non-New Yorker magazine reading common folk. Whenever I’m looking for something a little highbrow on a Sunday morning, instead of the reading the latest edition of Jayson Blair’s New York Times, I turn to something from CMP.
They currently have on GameSetWatch a roundup of all the magazines and their content this month. The first one featured is EGM, which GayGamer.net is featured in, and the writer even says, “The top 10 queerest characters in games. I’m glad Raphael Sorel made it on there, but Zangief? Come on! Since when is being 100% man such a sin?”
Where I’m currently getting stuck on the whole magazine thing, is for the most part I understand the markets these things are going for. Electronic Gaming Monthly, Gamepro and Game Informer (which has the mighty leverage of GameStop and EB Games to get them whatever they want) is designed for a general audience. The magazine’s with the name of console in them are for the fanboys. But with this internet thing we’ve got now, are these cheats and tips style magazines designed for the stupid? There are plenty of one stop shops on the net now for all that info.
Is the male Blood Elf race and dance pretty gay? You better believe it! Was it Blizzard’s passive apology for the Sara Andrews incident? Who knows. But, I love it and am going to have so much fun dancing the night raids away with Jamiroquai playing in the background.
Do you know where the dance is from? Answer after the jump…
An interesting post on Destructoid this morning brings up that wonky world between making mods as a fan and intellectual property that gets lawyers into a foaming ferver.
Some fans of Microsoft’s Halo decided to start putting together the very neat idea of a Halo RTS called Halogen.
It’s all over now:
For the last three years, we’ve worked incessantly to bring you the best Halo mod that we could. There have been a lot of ups and downs, but somehow Halogen has always managed to come out kicking. The problem with using copyrighted intellectual property as a base for a fan project is that you’re very susceptible to legal action. We always figured that since Halogen was such a different take on the Halo franchise, we might manage to make it without incident. That changed today. Hours ago, we finally recieved the words we’ve been dreading since the mod started to get noticed. Microsoft has decided that we are infringing on the intellectual property of Bungie Studios and has asked us to stop development on Halogen.
Although I will firmly put my foot down and say this was corporate lawyers paying their own bills, a fair compromise could have been reached. These guys looked like they were on a path that would have benefited the franchise.
Will Wright, who never ceases to amaze me, at the Game Developers Conference this year said that Spore and Sims are designed with the very thought of modders in mind, because they are like an army of free labor to him. They enhance and extend the products life-cycle way beyond it’s natural life span.
Even if these guys had finished the product, the IP would still be that of Microsoft and/or Bungie, they could have swooped in once all was said and done, paid these guys if they were feeling generous or just held on to the program. They could have even released the product if it was good enough.
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