Like the film franchise, Alien has had an equally spotty track record in the gaming world. Actually, spottier. But the recently-announced Alien: Isolation hopes to make you forget all that… while scaring your pants off at the same time!
While Aliens: Colonial Marines was positioned as a sequel to the James Cameron action/sci-fi hit Aliens, Alien: Isolation is instead a spiritual follow-up to Ridley Scott’s classic Alien. (Note the lack of an ‘s’ in the game’s title.) Fifteen years after the events on the ill-fated Nostromo, Ellen Ripley’s daughter, Amanda, finds herself scrambling to survive as her investigation into her mother’s disappearance puts her in the middle of the terrified denizens of decommissioned trading station Sevastopol menaced by an alien creature.
Without well-armed marines at your side, you’ll need to use your wits to survive by hacking systems, scrounging for supplies and crafting your own homemade weapons. It will be up to you to decide whether to avoid, distract or face your enemies, but developer Creative Assembly promises that the Alien will respond to your actions dynamically, so choose carefully.
“In Alien: Isolation, we have taken the series back to the roots of Ridley Scott’s 1979 movie, the original survival horror,” said Alistair Hope, Creative Lead. “Our Alien is a truly terrifying creature, as intelligent as he is hostile, relentless, brutal and unstoppable. This is the Alien game fans of the series have always wanted.”
It gives my gay geek heart palpitations to see the Nostromo again (even if a little fanwanking will be required to fit this into the movie continuity), and the idea of exploring it fills me with such glee I can’t even express. Especially since this is aiming to be a terrifying survival horror game instead of an action shoot-em-up. So I guess it also fills me with a little bit of dread… but the fun dread! And it’s great to see that Amanda Ripley is carrying on her mother’s tradition of being a female badass survivor. Games need more strong female leads (even if it does appear she’ll have to grow into her strength as the game goes on). After the jump you’ll find a gallery of screenshots and a trailer as well as a behind the scenes look at Creative Assembly’s process. My fingers were crossed for this game and now that I’ve seen some of it, I’m actually cautiously optimistic Alien: Isolation could be awesome when it releases in late 2014 for the Xbox 360, PlayStation 3, Xbox One, PlayStation 4 and PC. Make the jump and see how you feel!