I hear her begging for help in the corner.
Turning, I see her bending down and pleading into a small wheeled camera drone on the floor of the laundry room. I shoot at it and miss. Another slides in from under the barricade I had placed in the doorway from the garage. The two form a semi circle around her left side, more interested in her animation cycles (or her butt, if the second camera’s position meant anything) than scouting the rest of the traps my team laid in the house.
I don’t blame them, she’s fascinating. After she gives her only lines the Rainbow Six: Siege hostage falls into the worried shuffling routine she’ll perform on loop for the next three minutes unless picked up or shot. I didn’t have to tell her to get down, nor will I have to give her orders at any time during the SWAT team’s raid on our fortified McMansion.
A diamond hotspot sitting above her head reads “Defend”. That’s what I call her, since she lacks a personality or any agency. Defend is a object, just not in the way we’re used to objectified women, particularly of the blonde variety. She is an object with fascinating, Alpha-build hair that dances and wiggles along her scalp with the slightest movement. The SWAT team has busted into the McMansion and taken out one of my teammates, giving them the 5-4 advantage. It takes me a second to notice, Defend is just so intriguing in her vacuousness.