New Trailer For “The Last Door”

A few months ago, yours truly brought news of some retrofitted adventure/horror loveliness, in the form of The Last Door. A browser-based title from Spanish developer The Game Kitchen, the Kickstarter-funded affair sought to weave a dreary web of gothic proportions – and for the most part succeeded: juxtaposing the primitive look of 8-bit graphics with a lush audio score from Carlos Viola to great, and often weirdly unnerving effect.Since then, the kids over at The Game Kitchen have made the first episode free-to-play, while episode 2 can be unlocked for a minimum donation of €0.50 – though naturally, gamers are encouraged to contribute more if they so choose – which will go toward funding of the next chapter of The Last Door‘s particular blend of low-res, episodic spookiness. To keep their name out there – and in so doing, shine like the most radiant pixel in the vast pornscape that is the internet – The Game Kitchen has released a new trailer for the The Last Door, which can be found after the jump! Continue reading

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(Writer) Jesse Gmitro is the self-proclaimed “resident ally/lady-fancier” of gaygamer.net — a position he has held since 2011 – and a shameless fanboy of Metal Gear, pre-Homecoming Silent Hill, and Final Fantasy. He plays drums in a local post-rock band called “Between Two Skies,” and is currently working on a black comedy novella, “The Madcap Laughs.” He currently lives in Minneapolis, Minnesota.

“Choose ‘Toons”: Kickstarting Nostalgia Since 2013

As someone who spent a rather vulgar amount of time reading Choose Your Own Adventure books – my field trips to the library tended to find themselves split between battling imaginary robots/dragons and reading old superhero comics (hello, ladies) – one finds oneself pining for the days of yore: that halcyon era when men were men, our nation stood tall, and turning to page 59 meant a swift death. Yet times have changed, and these days, the kids find their lives woefully uncolored by the schizophrenic labyrinth of what literary scholars will one day call the “interactive non-linear fiction” genre. Continue reading

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(Writer) Jesse Gmitro is the self-proclaimed “resident ally/lady-fancier” of gaygamer.net — a position he has held since 2011 – and a shameless fanboy of Metal Gear, pre-Homecoming Silent Hill, and Final Fantasy. He plays drums in a local post-rock band called “Between Two Skies,” and is currently working on a black comedy novella, “The Madcap Laughs.” He currently lives in Minneapolis, Minnesota.

Alice: Otherlands Brings Bite-Sized Servings Of Curiousness To Kickstarter

In times of olde, Lewis Carroll wove a whimsical web of literary loveliness:,bringing us not only manxome tales of the uffish Jabberwock – a frabjous tale that brought many a chortle – but the timeless story of Alice in Wonderland: a dreamlike odyssey filled with cham, imagination, and a world that would later be co-opted by the Disney Corporation. Yet beneath it all, the work of Carroll seems born from the deepest throes of an absinthe binge: one experienced by a wild-eyed lunatic, laughing a maniacal laugh while penning his works in sh*t on the walls of a Victorian asylum.

Hyperbole aside, these darker undertones were brought into the video game realm by American McGee’s Alice, its sequel Alice: Madness Returns, and of course, Ms. Pandora Boxx’s attempt to turn nightmares into a renewable energy source. For those of us on the more spooky end of the gaming spectrum, there has been a bit of curiosity as to when, or even if, we might see more of Wonderland’s part-time heroine. Luckily, American McGee has proposed a “computer-animated continuation” of the franchise, to be funded by Kickstarter.

While stating that he “always envisioned Alice’s journey as a trilogy,” the new material looks to stray beyond the established formula. Rather than a twisted vision of Carroll’s work, Alice: Otherlands seeks to explore the “interior landscapes” of people such as Vern, Vincent van Gogh, Edison, and other prominent members of the time of mid to late 19th century. According to the Alice creator, the cost of the project isn’t simply a matter of funding production; it is also a matter of acquiring film rights. Thus, the variety of places explored will depend on the amount of money raised. Should funding permit, McGee has also teased the idea of a “feature-length” production that would encompass the whole of Alice’s story. The project is currently at just over $104,000 – well short of its $200,000 goal – with 11 days to go.

What do you think, gamers? Are you excited at the thought of another whimsical trip down the rabbit hole? Sound off in the comments section below, and be sure to check out the Kickstarter for Alice: Otherlands!

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(Writer) Jesse Gmitro is the self-proclaimed “resident ally/lady-fancier” of gaygamer.net — a position he has held since 2011 – and a shameless fanboy of Metal Gear, pre-Homecoming Silent Hill, and Final Fantasy. He plays drums in a local post-rock band called “Between Two Skies,” and is currently working on a black comedy novella, “The Madcap Laughs.” He currently lives in Minneapolis, Minnesota.

Assassin’s Creed Sneaks Its Way To Free-dom On Xbox

When it comes to gaming, there are precious few joys – not simply pleasures, but genuine joys – to be found. Sometimes it’s a raucous bout of stabiness; sometimes it’s throwing coins at poor people just to watch them scramble, like a kind of gin-addled Ayn Rand.  For those unacquainted with such rapture, we have Assassin’s Creed II – and for those with an Xbox Live Gold account, everyone’s favorite quasi-historical stealth action/”bum fights” simulator can be obtained for the low, low price of “free.”

Indeed, according Major Nelson, said freeness can be enjoyed from July 16th until July 30th.  For those whose taste for blood cannot be satiated by a single title, the entire Assassin’s Creed series will be on sale through the end of July. So if you have an Xbox Live Gold membership, and are up for a night of vicarious heroism, get your grubby paws on a copy of Assassin’s Creed II!

Via Major Nelson

 

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(Writer) Jesse Gmitro is the self-proclaimed “resident ally/lady-fancier” of gaygamer.net — a position he has held since 2011 – and a shameless fanboy of Metal Gear, pre-Homecoming Silent Hill, and Final Fantasy. He plays drums in a local post-rock band called “Between Two Skies,” and is currently working on a black comedy novella, “The Madcap Laughs.” He currently lives in Minneapolis, Minnesota.

Metal Gear Solid To Be Re-Remade?

As gamers will recall, the Metal Gear Solid series is no stranger to the concept of re-releases.  Its first three incarnations featured either supplemental content – VR Missions, Substance, and Subsistence, respectively – while the Gamecube got a full-on remake, in the form of Metal Gear Solid: The Twin Snakes for the Gamecube.  Now, it seems that Hideo Kojima is interested in re-revisiting the original Metal Gear Solid. Continue reading

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(Writer) Jesse Gmitro is the self-proclaimed “resident ally/lady-fancier” of gaygamer.net — a position he has held since 2011 – and a shameless fanboy of Metal Gear, pre-Homecoming Silent Hill, and Final Fantasy. He plays drums in a local post-rock band called “Between Two Skies,” and is currently working on a black comedy novella, “The Madcap Laughs.” He currently lives in Minneapolis, Minnesota.