E3, and Nintendo in particular, provided an uplifting experience this year when I started to see how many games were utilizing female protagonists. Lady gamers make up half the gaming audience, after all, so it was encouraging to see devs start adding that representation into their titles. Then I heard about Finland’s Assembly Summer 2014 and promptly headdesked so hard I may have suffered mild dain bramage. You see, Assembly hosts International e-Sports Federation (IeSF) tournaments, the winners of which will move on to this year’s international finals in Baku, Azerbaijan. IeSF, for whatever reason, has decided that there will be no women’s division for the Hearthstone competition, so therefore women can’t compete. Like, at all. Continue reading
Tecmo Koei and Nintendo have brought the Dynasty Warriors style combat to the world of Zelda in the upcoming Wii U title Hyrule Warriors. The developers already won me over with the game’s E3 demo by remaining faithful to Nintendo’s source material while putting their own spin on the franchise. Most importantly, I was gagging over them letting me play as Zelda.
With the equally gag worthy additions of Impa and Midna, two new playable female characters have been revealed.
I LIVE for a good bit of game shade; when companies, developers, and other industry pros take their playful jabs at one another. Like when, during Sony’s E3 press conference, they made sure to point out that their camera peripheral, unlike a certain rival’s, was “always optional.” To be sure the entire GayGamer crew, front and center in the audience, gave them plenty of z-snaps. Or during our preview of Dragon Age: Inquisition when, on the heels of Ubisoft’s ‘women are too much work’ controversy, the first thing they said about the game was that women were playable. We see you game devs. And we thank you for all the sass.
So what bit of game-shade has me living today? Well this time it also has to do with Ubisoft (the easiest post-E3 target), and it coming from the always playful Insomniac Games.
Assassin’s Creed: Unity was one of those games that I didn’t have any interest in when I first saw it, but cared more and more as the week went on and I got to see the ideas and mechanics explained and demonstrated more fully. It’s now become the first Assassin’s Creed game I’ve ever actually looked forward to. I was interested enough that I let the fact that all four of the playable characters were white males slide right by me without comment. Yes, I’m owning my white male privilege; or something. Others, however, did not miss that issue and brought up the question as to why there was a lack of female character options for the game. So why is that so? Creating a female character would have been too hard.
E3 is here again and the media circus is in full swing with media brief after media brief. We spent all of yesterday with media briefs from the biggest industry names – Microsoft, EA, Ubisoft, and Sony – and capped it all off with Nintendo’s digital presentation this morning. Everyone’s got a wide variety of things to offer, some more compelling than others, so lemme give you the rundown of everything we experienced and what you can look forward to hearing more about from me and other writers as the week goes on. So let’s start with Microsoft and the Xbox One…