
No Comments Often times, I’m quick to write off “retro” elements – be they pixelated graphics, resurrecting old genres, and the like – as fellow residents of the Isle of Misfit Gimmicks: a turgid cesspit where good ideas find no harbor, and mediocrity rules the roost. Yet there’s something strangely compelling about the visual style – grainy textures, slightly malformed character models, and the like – that not only give an organic sort of grit to environments; they somehow give the game a surreal tinge that more “advanced” renderings – however painstakingly adorned with blood and rust they may be – never quite achieved. The same sort of feel applies to The Last Door, the Kickstarter-funded project by The Game Kitchen, a three-man operation based in what no one calls “Merry Olde Spain.” MORE >>










