Archive for the ‘Video Games’ Category


avatar

April 16
2014

Castlevania: Lords of Shadow 2, Beautiful But Inaccessible

by
Castlevania-Lords-Of-Shadow-2-3
  • Facebook
  • Twitter
  • Digg

There are a number of games that make a game playable by definition. Some of these games sport many different ways to play while others present a linear way to play with varying paths to take in order to get to where the story, eventually, must go. Castlevania: Lords of Shadows 2 holds a different kind of spot in the gaming world, especially for this disabled gamer. The game is playable, but the way that the game is designed will be a constant reminder that there are other players who do not have a disability and can play this game a lot easier. The game shoved my disabilities in my face so often, even in the beginning; the mechanics soon added insult to injury by adding even more inaccessible elements to halt my otherwise epic adventure.

The menu structure serves as a solid clue of how exclusive this game will become, even in the beginning stages. As someone with a substantial visual impairment I found the menu to be a frustrating gimmick at best. The menu structure is that of words in irregularly shaped font that looks like writing from a quill, placed on various parts of the left page in a book. What makes this menu so complicated to navigate is there was not any clear indication of where I was in the menu. I tried searching for a boarder around all the text, but since the book was lit up by candle light, I could not even tell what selection I was on so I could not explore the options menu to see if the controls could be mapped or subtitles, and or captions, could be enabled. I finally realized that the text my curser was on was flashing, but this made the text even more difficult to read. I had no choice but to start the game and begin the story, requiring help just to select the easiest difficulty setting.

MORE >>

avatar

April 15
2014

Wootini’s Weekly Video Podcast #168

by
Podcast168
  • Facebook
  • Twitter
  • Digg

It’s that time of year again when gamers converge on Boston for the annual PAX East videogame convention! For this week’s episode, I’ve got my friend Chris with me to talk about what we saw at PAX East, from the Diversity Lounge to the games on the show floor that caught our eye. Make the jump to see what we thought!

MORE >>

avatar

April 14
2014

PAX East Party Beat: Made in MA

by
made-in-ma
  • Facebook
  • Twitter
  • Digg

PAX East is a magical time in Boston. Spring melts the snowy Winter drifts. Evergreen joggers put away their lycra leggings and run with flushed faces along the Charles River. Cuddly bearded gamer bears don snug hoodies and awaken from a hibernation of playing all the Holiday season releases. It’s this time when gaming enthusiasts, students and industry professionals descend upon the still chilly New England. For the fifth year, they convene in a kickoff party at the Microsoft NERD (New England Research and Development) Center tucked away beside MIT, and they celebrate games and initiatives that are all “Made in MA.”

Two floors of the office building are dedicated to the event. The eleventh floor features an Xbox One with Kinect playing Just Dance 2014. GSN Games reps gleefully entertain us with their moves and skills. Looking beyond the refreshments of cupcakes and nachos slathered with queso fondue, a huge banner is posted behind a table is NDA’s. A special Microsoft intern project is on display, but you have to sign several agreements to be nice and not tell a soul. No fun! Boston, however, has a bustling indie scene with several small devs and startups. These are the true stars of the evening.

MORE >>

avatar

April 11
2014

Review: Disney Magical World

by
Print
  • Facebook
  • Twitter
  • Digg

If you enjoy living virtual lives where you get to run a business, do favors for people and go on adventures all while playing dress-up, then Disney Magical World is the game for you. Especially if you would like to live in a virtual world populated by your favorite Disney characters! Make the jump for my full review of this entertaining new Nintendo 3DS game!

MORE >>

avatar


2014

Tomodachi Life Comes Stateside! (Still No Same-Sex Relationships)

by
Tomodachi-Collection-nintendo-cortesia-640x280-14052013
  • Facebook
  • Twitter
  • Digg

Nintendo surprised everyone yesterday by announcing the release of Tomodachi Life (Tomodachi Collection: New Life in Japan) in both Europe and the US this summer. With a hilariously self-referential new Nintendo Direct, Jack Trenin announced the game’s June 6th release date alongside an overview of the game’s features. This would appear to be a part of Nintendo’s previously announced plans to release popular titles that have yet to be localized (like Inazuma Eleven) outside of Japan.

Any game where my love interest can be stolen by a musclebound Reggie Fils-Aime or a scuba diving Satoru Iwata is a must-buy, let’s be honest.

But before we get too excited, let’s not forget Tomodachi Life‘s infamous ‘Gay Marriage Glitch‘.

MORE >>

avatar


2014

Wootini’s Weekly Animal Crossing Diary

by
HNI_0092
  • Facebook
  • Twitter
  • Digg

Dear Diary,

This was a good week with a party, some new additions and the general weirdness, topped off with some beautiful seasonal scenery. But then things took a decidedly ugly turn at the end… Read on and you’ll see what I mean!

MORE >>

avatar

April 10
2014

Natasha Allegri Puts Her Heels Down

by
BkztdBGCAAAgrYD
  • Facebook
  • Twitter
  • Digg

Tuesday’s Super Smash Bros. Nintendo Direct marked the return of Zero Suit Samus, the de-amored gun-toting second form of the iconic Metroid star. No longer a Final Smash-triggered alternate form, Zero Suit Samus or ‘Zamus’ as fans affectionately call her is getting her own official character slot. Being a standalone character means she gets some new moves, an upgrade in power, and….high heels.

Technically they’re jet-boots that make her kicks extra powerful but they sure do look like high heels. I think Bayonetta called and wants her shoes back. Zamus’ new footwear of course prompted all kinds of different responses from the internet. Some called foul asking why a capable fighter/bounty hunter would be running around in something so impractical. Others (like us) let out a resounding ‘Yasssssssszzzzzz’ as she started kicking those legs around. Can you blame us? She’s one death-drop away from entering RuPaul’s Drag Race. Still others were probably too busy crying that Mewtwo/Ridley/Palutena/whoever else didn’t get a playable reveal to care very much at all.

Natashi Allegri however, known for her work on Adventure Time as well her original creation Bee and Puppycat, wins the award for best response to video game high heels ever.

MORE >>