
No Comments The internet fairly exploded when Capcom announced that it would be updating the classic 8-bit title DuckTales, and I can happily report that WayForward has done right by all the fans. They have taken the basic framework of the game and its levels and redrawn all the art and enhanced all the sound to make DuckTales Remastered.
The hand-drawn sprites are beautifully rendered, but still feel old-school in that as modern as they look, they still retain the old-school animation. The levels are the same structures, but now fully 3D. And to make sure that DuckTales Remastered lives up to the classic ’80s TV series, episodes were used as reference to inspire the backgrounds. And not only did WayForward upgraded the 8-bit chiptunes, but for any new music, they actually went through the effort to first create 8-bit music that they could then upgrade in the same way so the entire game would remain consistent. And many of the actors from the TV series were tapped to provide voicework for the game.
In addition to the original game, there is also some new content. Like a tutorial level and a museum where you can track your progress and leaderboards. And what would Scrooge McDuck be without his Money Bin? Nothing, that’s what. So WayForward has added the Money Bin as a playable level where you can not only track the amount of wealth you’ve accumulated throughout the game, but go for a swim in it!
I played through a level, and even with the modern HD polish, the charm still comes through. Underneath all the stunningly rendered sprites and backgrounds, at its heart it’s a really strong platformer. I have to admit that I had a little trouble getting the hang of Scrooge McDuck’s pogo attack, but by the end of my demo, I was okay. Well, aside from the stupid ghosts that you can’t hurt and have to just avoid. I hated those things. And unfortunately, I was unable to even attempt the boss fight, because I kind of broke the demo. I find that I do that a lot at these press events!
DuckTales Remastered is due out this summer on Xbox LIVE, PlayStation Network and the Wii U eShop. I was told that there’s also the possibility of a PC version, but they can’t confirm anything on that yet.














