Due to a leak over at IGN a new video for Metal Gear Solid V: The Phantom Pain has been seen a day earlier than expected, revealing its long awaited release date seemingly a day early. A few days ago a countdown clock was put up on the MGSV website, and it would have ended tomorrow morning at 6am PST.
So when does the game come out? We’re looking at a worldwide release on September 1st, 2015.
Details about the video also include a quote from the game’s creator Hideo Kojima suggesting that The Phantom Pain may be his last.
“I always say this will be my last Metal Gear. But the games on the series I have personally designed and produced – Metal Gear on MSX,Metal Gear 2, Metal Gear Solid 1, 2, 3, 4, Peace Walker, and now Metal Gear Solid 5 are what constitute a single Metal Gear Saga. With Metal Gear Solid 5, I’m finally closing the loop on this saga. In that sense, this will be the final Metal Gear Solid. Even if the Metal Gear franchise continues, to me this is the last Metal Gear.”
This isn’t the first time we’ve heard this story. Metal Gear Solid 3: Snake Eater was supposed to be Kojima’s last, leading to the big tease of who would replace him for Metal Gear Solid 4: Guns of the Patriots. It ended up being Kojima again, as he wanted to use that game as a proper send off for the characters. While MGS4 is still the chronological end of the series (not include the spinoff Metal Gear Rising), and I highly doubt Konami will ever stop making their highest profile series, it looks like MGSV might be the end for Kojima and Metal Gear as the game’s timeline inches ever closer to the start of the original Metal Gear. And even if, say, a few years from now Kojima comes back with another entry (like that WW2-set game starring The Boss that I really wanna play one day) I can appreciate that he at least treats each entry as the last, rather than lazily phoning in sequel after sequel.
Kojima also shared some more details about the game’s design, noting that it will have TV-like episodic feel in its mission structure as opposed to a more linear storyline, to accommodate the series’ shift to open world. That doesn’t sound too far off from the way Metal Gear Solid: Peace Walker, a notable influence on MGSV, was designed. He also states that this time around Snake will be talking a lot less than he normally does, much like Mad Max, allowing the supporting cast to move the story along and the player to better inhabit their avatar.
If you can’t wait until September there’s always the game’s already available prologue Metal Gear Solid Ground Zeroes to tide you over until then.
Will update this post with the video when it officially launches.