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May 15
2014

Russia Rates Sims 4 Adults-Only Due To Same-Sex Relationships

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From the first installment on – way back in the year 2000 – The Sims has had a venerable history of giving players choice in how to form relationships, shrugging off the restrictive heterosexual-only mechanics that have hamstrung more recent games like Tomodachi Life.  It turns out, however, that not all parts of the real world have been progressing in the right direction either, resulting in The Sims 4, the series’ latest installment, running afoul of Russia’s infamous “gay propaganda” law.

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May 13
2014

The Game Theorists Ask “Are Video Games Anti-LGBT?”

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The wonderful and always entertaining Game Theory series has taken a look at LGBT issues in gaming. What starts off as an innocent exploration of drag (inspired by RuPaul’s Drag Race) in video games turns into a more far-reaching expose on some of gaming’s more problematic gay tropes. From queer characters presented as crazy villains to the gender disparities of censorship (lesbians making out is ok, but non-sexualized trans characters get erased), this video does a pretty good job of exploring the kind of wide-spread representation issues that sites like ours explore every day. How wonderful to see such another popular video series tackle queer issues, just as PBS’ Game Channel did last year.

Check out the video under the cut, and if you like what you see you can subscribed to the Game Theorists for more videos like this one.

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May 12
2014

Game Review: Child of Light

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Child of Light is a fine-tuned passion project courtesy of Ubisoft Montreal. It plays like an interactive fairy tale that cleverly blends the genres of platforming and traditional turn-based RPG. It recycles from the best of these genres to create something wholly original. Visually, Child of Light is a masterclass in artistic engineering. The soundscape is equally captivating. The final product is a fresh and unpretentious journey (unlike so many other art-games that are overly impressed with themselves) and a whole lot of bang for just 15 bucks. Yet although I enjoyed my time with Child of Light immensely, I come away every so slightly unconvinced. I can’t shake the feeling that some further crafting with a fine-tooth comb would have propelled this splendorous quest to an even higher echelon of masterwork.

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May 12
2014

Wootini’s Weekly Video Podcast #172

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Well, obviously there’s only one topic for me to talk about this week, and it’s the Tomodachi Life controversy with Nintendo stirring up the angry hornets nest that is the gaymer community. I have my own opinions on the various issues, and you’ll find it after the jump!

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May 10
2014

Smash Saturdays: May 5th-9th

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Happy Friday everybody! You’re probably wondering who on earth I am. Allow me to introduce myself. I’m D.J. Kirkland and I’m a new content contributor to GayGamer.net. I’m honored to be apart of this team and happy that Sal is allowing me to indulge my biggest obsession, Super Smash Bros. I’ll be reporting to you guys every week with a recap of all of Masahiro Sakurai’s Miiverse posts with my thoughts on each one. Perhaps even some video content down the line! But we all know what you’re here for, Smash Bros! We’ve got another week of screenshots to discuss and overall, there were some good information in these that I’m ready to analyze.

Let’s get into it!

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May 9
2014

Nintendo Apologizes For Tomodachi Life’s Lack of Same-Sex Relationships

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Well that sure was quick. After spending the day no doubt dodging countless questions, insults, and boycott threats regarding Tomodachi Life‘s lack of same-sex options the big N has issued an apology.

It’s a start, right?

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May 9
2014

San Francisco Gatherings: Folsom Street Foundry

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You guys, OMG, you guys, have you heard about Folsom Street Foundry? It’s this large warehouse-like event space at Folsom and 10th St. in San Francisco, and they’ve started this weekly event called SHOWDOWN: Tuesday Game Night and it is awesome! I first heard about it when it popped up randomly in my Facebook feed and figured I’d give it a go. It was right around the corner from work and started more or less as soon as I got off at 6, so I figured what the heck. As luck would have it, our very own Sal just so happened to have the same idea and I just so happened to run into him. We observed the goings-on around us and determined that, lo, it was good. Lemme tell you about it…

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