This year’s GaymerX2 was an absolute blast! For those of you who missed the big event we’ve taken some photos of the event for you to check out below. From the show floor to the GayGamer.net Drag Ball to the costume contest and masquerade...
Today Atari has announced their first ever LGBT-themed game, Pridefest. The upcoming social game for tablets and mobile devices puts players in control of their very own pride parade, and tasks them with making it as fabulous as possible while also k...
(A word of caution. Some of the links to articles contained within contain strong language.)
On Tuesday, Wizards of the Coast released the free basic rules to the fifth and newest edition of the most popular RPG franchise, Dungeons & Dragons. Ins...
Earlier this month, Jeremy Beare (the founder of Grandpa Pixel) approached us about his budding new indie RPG trilogy Legena. Beare promises an authentic traditional RPG-ing experience with a compelling dark story and unique characters and settings. ...
While checking out Dragon Age: Inquisition at E3 this year we were introduced to a number of new characters, including the charming mage Dorian. The quick-witted party member was a standout from the moment he appeared on screen. I couldn’t help...
Over the past weeks, Toronto has been home to World Pride – the first time it’s been held in North America – hosting art and music festivals, human rights conferences, marches, parties, and drawing an audience of millions from acros...
When Donkey Kong Country Returns came out in 2010, I was so excited to see that there was going to be a resurgence of classic platformers. I absolutely devoured the game, and played it so much that I actually got 100% completion, something that I rarely do with games. During the Nintendo Direct, it was announced that the next entry into the Donkey Kong series is set to land on the Wii U, titled Donkey Kong Country: Tropical Freeze. Boasting a brand new enemy in the style of vikings and the addition of Dixie Kong as a playable character (OMG YAY!), Nintendo hopes that fans of DK Returns will want to play the newest addition. I had the chance to play a hands-on level at the press event of an early level. Read on to find out my thoughts!
I’m almost ready to declare Square Enix’s Murdered: Soul Suspect my surprise opinion turn-around of the show. The debut trailer for this supernatural why-he-dunit came off as cheesy and destined for an awkward dialog-laden adventure into tepid ghost stories. What our gameplay demonstration proved to me was that Dusk (read: Limbo) in modern day Salem is a place I am more than curious to visit.
Well, since the big news this week is E3 2013, I can’t handle it alone, so I invited fellow East Coast writer Mike Barrett to join me on the couch to talk about all things Nintendo, Microsoft and Sony. What did we think of their E3 revelations? Which console are we leaning towards? What games are we looking forward to? Watch and see after the jump! (Sorry about the length of this one, gang, but there was a lot to cover!)
The shoes of Rocksteady are unlikely to fill Solomon Grundy’s stompers, let alone those of any studio looking to replicate their success with DC’s most profitable vigilante. But Warner Brothers Montreal have donned the cape and cowl and showed us their muster behind closed doors at this year’s E3. While it doesn’t look like WB Montreal will reach the Rocksteady peak, their Christmas-time prequel is decently close to the mark.
Not that it is necessarily difficult to make a passable action adventure with the framework and engine left behind after Asylum and City. To no one’s surprise, WB Montreal seems hesitant to fix what clearly wasn’t broken; the sophisticated combo and counter combat system remains largely unaltered, and the modeling and design aesthetics toe a pretty close line to what we’ve grappling through before. What Montreal has added currently amounts more to baubles on existing systems than anything entirely new.
During the Microsoft conference, there was one announcement that caused me to do a happy dance in my chair. As a huge fighting game fan, when I saw the Killer Instinct logo on screen, it instantly brought back memories of owning with Orchid, Jago and Glacius. I was really excited to get my hands on the game, so as soon as the Nintendo presser was over, and before the mob of E3 attendees rushed in, I went to the Microsoft booth and took the first fight stick that was available. Hit the jump to read my impressions of the game!
Terms include binding arbitration with class action waiver to resolve disputes.
What this means is that if you and other users have a problem with Microsoft’s new console then you cannot band together for a class action lawsuit, much like what happened when the Xbox 360 disc drive was destroying discs, and when massive numbers of users were banned for having modified consoles even if those “modifications” were just a result of fixing a broken DVD drive, and when people were being double-billed for their Live! subscriptions, and when Microsoft covered up the failure rates of the 360 console. Instead, the legal options that Xbox One owners will have are to either take Microsoft to court one-on-one – may the man with more of the high-priced lawyers win – or to engage in arbitration.
Arbitration is one of the worst deals to be offered to consumers on any front in any situation. What happens in arbitration is that the wronged consumer, in lieu of going into a court battle, can attempt to settle disputes with the company through an arbitrator. An arbitrator who is selected by the company and goes through a process with no legal rules or objections. In other words, it’s a like having Smithers settle a dispute between you and Mr. Burns.
By this point it is clear that Microsoft hates you, actively. Yes, you, consumer who wants to give them money to play video games. They don’t like you as you are a burden, the obstacle between them and your money. The opinion they have of you is that you are some dupe who should give them your cash, be grateful for the privilege of owning anything they deign to toss your way, and then scuttle away into the dark and bother them no more.
Microsoft, if I might offer a suggestion: if you hate consumers so much, then you might want to get out of the business of production.
Fashion, frolic, and fairies. Pokemon is about to get a little extra fabulous.
Pokemon X and Pokemon Y, the new generation of Pokemon games for the 3DS, were announced a few months back for a simultaneous worldwide release in October. X & Y are bringing some massive changes to the well oiled Pokemon machine. The most obvious change is the shift to fully 3D graphics, with characters and environments being completely rendered rather than presented as 2D sprites. Beyond the visuals, while the basic gameplay mechanics of previous titles look relatively untouched, Nintendo has announced other updates that allow for more character customization, more interaction with your pokemon, and an entirely new, entirely fabulous, type of Pokemon: Fairy type.